In this course you can tackle a topic with your preferred development system. This can be a game engine like Unity or Unreal or a development system for online or mobile applications.
Is there a feature, technology or configuration that excites you?
If you have an idea for a technically challenging digital application, you can work out the basics in this seminar or tackle one or the other sticking point and solve it (prototypically).
You define your project, set up milestones and a work plan and work independently on your topic.
You regularly give the group an insight into your work.
At the end you show an executable prototype (or some settings) that demonstrate what you have learned/solved in the seminar time.
SEND A DESCRIPTION OF YOUR PROJECT as a PDF DURING THE WEEK of the COURSE SELECTION via email or arrange a conversation if you still have questions:
Richard.Jungkunz@th-koeln.de
The event starts with a kick-off meeting on Monday
04/24/23 at 2 – 3 p.m
Further meetings are agreed together in the group. Timeslot for these meetings is always Monday 2pm – 4pm.
Pre-condition:
You need previous knowledge of your chosen development environment. Here you have the opportunity to deepen this knowledge.