Standardized and widely used input devices such as mice and keyboards form the basis of our interaction with computers. Software is built by designers and developers around such foundations. They shape our idea of how to work with computers.
In this project, we will reverse this process by reflecting on the implications of such standards and designing new input devices for already existing software. To do this, we will work in groups of two to design simple input devices for creating graphics in Miro using Arduino libraries to control mouse and keyboard inputs.
The central question is how our understanding of the possibilities of working with software tools changes due to such new devices. The project is divided into two parts: After an initial online session on Jan. 15, 2024, you will have one week to work independently on your concepts. In the second week, we will then work together on-site on their implementation.
Students of all semesters are welcome, specific previous knowledge is optional.